Duff O'Melia

No Kahuna

My friend Alex and I spent 2 full days last week creating No Kahuna. It was an intense and quite enjoyable 48 hour burst of design and development. We can’t wait to see what the world thinks of it.

Of course, we used Spreedly to handle our subscriptions and payments. Without Spreedly or something like it, going live in that time frame with a subscription-based web site capable of collecting real money would be pretty difficult if not impossible.

I hope you can give it a try.